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- LOD算法 LOD algorithm
- 面向GPU的LOD算法 GPU-Oriented LOD Algorithm
- 海量地形漫游中动态LOD算法研究 A Study of Dynamic LOD Algorithm for Huge Quantities of Topographic Roaming
- 一种基于四叉树的TIN的LOD算法 LOD algorithm based on quadtree for TIN
- 基于三角形折叠的连续多分辨率LOD算法 A Progressive LOD Method Based on Triangle Coolapse
- 3D模型LOD算法的研究及其OpenGL实现 Research on LOD algorithm of 3-D models and its implementation with openGL
- 大规模地形漫游中的实时LOD算法研究 Study on the Real-Time LOD Algorithm for Large Scale Terrain Walkthrough
- 算法设计 algorithm design
- 算法设计与分析 The Design and Analysis of Algorithm
- 基于四叉树的LOD技术在地形渲染中的应用 Application of LOD based Quad-tree in Terrain Generation
- 控制算法 control algorithm
- LOD LOD ( level of detail)
- 聚类算法 clustering algorithm
- 启发式算法 heuristic algorithm
- 迭代算法 iterative algorithm
- 最优控制算法 algorithm for optimal control
- 渐缩算法 knapsack algorithm
- 调度算法 scheduling algorithm
- LOD算法研究及其在地形实时显示中的应用 The Research of LOD Algorithm and its Application to Large-scale Terrain Rendering
- K-P算法 K-P calculation