In a large-scale and complicated scene, in order to achieve real-time display and control and advance real-time rendering speed, we adopt transparent texture mapping technique for implementing vision effect without being distorted.
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摘要在大规模、复杂场景中,为了实现实时显示和控制,达到视觉效果上的不失真,同时又能提高实时渲染速率,多采用透明纹理技术。
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