A new algorithm for RCS of complex objects was proposed based on ray-tracing and Physical Optics(PO) theory. The algorithm is realized on GPU to use the ability of graphics hardware.
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在研究光线跟踪算法原理和电磁散射物理光学理论的基础上,提出了复杂目标电磁散射计算的光线跟踪算法,并利用图形处理器(GPU)实现了该算法的硬件加速。
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